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Magic: The Gathering

Aether Spike (MH3)

Aether Spike (MH3)

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Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.

Niche tempo piece for blue control and energy-focused strategies. Aether Spike offers flexible countermagic with a unique energy-scaling mechanic, but the requirement to generate energy first and the conditional nature of the counter make it significantly less reliable than established alternatives like Counterspell or Spell Pierce. Best suited to decks already built around energy synergies rather than as a standalone control tool.

Modern Horizons 3 — Common

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